Shawn Taylor's microblog

City Triangulation Quiz

Posted on 2021-01-17 #gamedev

Screenshot from City Triangulation Quiz

I just pushed out a new game/quiz inspired by a game played in episode 1 of the 2020 season of De Mol. You can play it on

Fave games of 2020

Posted on 2021-01-02 #gamenotes

Note: these are just games I played in 2020, not necessarily games that were released in 2020.

Faves (in no particular order):

  • Good Sudoku — I've probably played this an average of 30 minutes a day for the last four+ months
  • Animal Crossing: New Horizons — Gave me a reason to meet new people during a pandemic when most of my normal ways of meeting people were unavailable
  • Lonely Mountains: Downhill — Such great game feel and replayability
  • Fall Guys — Great fun both to play and to watch
  • Ordinary Puzzles — Simple, but good design
  • Littlewood — Spent a lot of time playing this before I picked up ACNH, which scratched the same itch
  • A Short Hike — Short but great game feel and heartwarming story
  • Flipflop Solitaire — Played this a lot early in the year
  • Honorable Mention: Among Us — I didn't play this at all myself, but I've loved watching people stream it

Some games that were noteworthy but didn't quite make the cut for various reasons:

  • Dicey Dungeons — I just started playing this at the end of 2020. Perhaps it will make the list for 2021?
  • What the Golf — Lots of fun, but I rarely think "I want to play this right now"
  • Fast RMX — All around good racing game, but nothing much noteworthy about it
  • Baba is You — I just kept getting stuck on various levels but also didn't want to spoil them
  • Pair Solitaire
  • Various sudoku apps by Cracking the Cryptic
  • Gin Rummy
  • Sagrada — Great game but requires just a little too much concentration to make it a play-all-the-time game for me
  • Two Dots Scavenger Hunt — Not sure how I even learned about this, but I like it more than most hidden object games

Solitaire Collection v0.2.0

Posted on 2021-01-01 #gamedev

New deck


  • New deck
  • Allow players to select which deck to use
  • Store deck selection in localstorage


  • Fixed a whole class of bugs dealing with touch controls
  • Fixed a bug where menu bar items were getting triggered while cards were being dragged
  • Fixed a UX bug where there was no way to tell which menu bar items would exit the game vs staying in the game

Play it on